Thursday, January 15, 2009

Angry Video Game Girl Part 1/3

So umm, when was my last update? October 13th? So 3+ Months ago, what few people that actually read this site probably won't even see this post, but again I made this blog specifically to rant and rave about things that piss me off, and I suppose you could say I've reached a boiling point. Before continuing you should go ahead and check out my previous entry, at the very end I said: "If you like to World PvP/Battle Ground, don't attempt to do so Solo, you will cry and weep yourself to bed that night at the damage other classes inflict upon you. If you like to Arena...GL with that." I think that perhaps I should have listened to my own advise, or NOT listened to my friends who tried to assure me that things would be ok with Warriors(Some of which have since rerolled from Warrior since then). I myself have a level 80 Death Knight, and we'll get to that later, but first let me start off this grant rant by saying this:

Warrior PvP at the moment is by far the most miserable thing I have experienced in this game in the past 4 years I have played this game.

I'm not a hardcore PvPer, I'm not an expert PvP player, I don't pretend to be, I have never conqoured the #1 rank in all 3 arena brackets, I don't make videos, I very rarely give PvP advise to anyone outside of the basics(Stay within 10 yards of your heal bot), but I like to at least PRETEND after 4 years that I have a grasp of how to play my class in a Player vs Player environment. I cannot comprehend how the fuck this class has hit the state it has hit in PvP, it's like all the little quirks that have been issues with us but ignored because of our arena representation have crept up and stabbed us dead in the ass all at once. Rage on shield mechanics, Zerker Stance penalty, survivability, function, it seems that all of these issues are far worse then they have ever been.

It's worth mentioning that we really didn't get shit for Wrath of the Lich King to help us in the PvP department. If you think Enraged Regeneration or Heroic Throw are anything beyond novelty abilities, stop reading now, because I'm here to tell you to get your fucking head examined, and you'll probably start to take offense if you haven't already.

Heroic Throw is the most uninspired piece of shit ability to be introduced in the new expansion, there is nothing that even begins to compare to the bullshit that is Heroic Throw. You cannot begin to tell me that throwing my weapon, on a 1 minute cooldown, for 50% of my Attack Power is in any way shape or form awesome. It is the opposite of awesome, it is shitfuck. It's like Blizzard attempted to fool us all into accepting this ability, because your tank can pull with it, and it comes attached with....THREAT, yes threat, because we all know how much all the fucking tanks are struggling to maintain threat over us, and how much that extra 1k on the pull is going to make the difference between pulling aggro and not. Let's not even begin to talk about how the one thing that would actually make this ability...oh I dunno, USEFUL is buried in the fucking Protection tree(Gag Order). So while all the Protection Warriors enjoy their love affair with Heroic Throw, it's extra threat, and ranged silence, the Arms and Fury Warriors are left with fucking bullshit. I cannot tell you how much I fucking hate Heroic Throw, I am filled with anger rage and hate towards this ability, lord forbid they give Warriors a natural ranged attack on a moderate cooldown, or give us the ability WITH the silence built in, no they have to be fucking stupid and give it to us half ass. Thanks Blizzard. The next time a Mage has me stuck in a Frost Nova and is about to nuke me for half of my health, I'll be glad I can throw my weapon at them beforehand and watch all of the damage get absorbed by their shields.

Let's move on to Enraged Regeneration, oh ok, Blizzard gave us a heal, I hear there are Warriors out there that really really like Enraged Regenration. Dear Warriors that like this ability, fuck you. Enraged Regeneration is fucking whoreshit, not horse shit, whoreshit, like a fucking whore taking a shit. I cannot fathom how any Warrior that has actually gone out and USED this ability in a PvP environment can defend it. The only thing this ability does is delay the inevitable, and it doesn't even do a good job of that. First of all, let's talk about the cooldown, 3 minutes...yeah 3 minutes, wow....that's...that's just awesome. I get to heal myself for 30% of my health over 10 seconds every 3 minutes, not even an instant heal mind you, but a HoT, which means over those 10 seconds whoever is pummeling my face in has a small window to kill me before it even finishes healing, and this happens, alllll the time. But it's not enough to just give Warriors a heal right? No no no, Blizzard always needs to give Warriors one ability, and say fuck you in the same sentence, so what else does this ability do? It eats your enrage abilities, and not only does it eat them, it blocks them from being reapplied for the duration. This means that everytime you use Enraged Regenation you can't Enrage/Rampage/Bloodrage/Berserker Rage/Wrecking Crew for the duration, that's fucking bullshit. I mean, is that even neccisary to attach to the ability? Who the fuck comes up with these abilities, it's not enough that as a Warrior you don't have any fucking on demand heals at it is, but for the duration I can't break fear? I can't apply my own 5% crit aura? I can't apply my own 10% damage aura(WC)? Seriously, wtf were they thinking, for the sake of fuck, WHY do Warriors have to put up with bullshit downsides to EVERY goddamn new ability.

I used to think all Warrior abilities had these glaring downsides because rage was an infinite resource unlike mana, but Rogues and Death Knights have all sorts of utility and damage boasting abilities with fairly flexable resource systems, and they don't have to deal with this shit. I don't understand, what goes through the minds of the developers when they come up with these abilities? "Ok, here's A ability, it'll give the Warrior Y benefit, looks good." "Hey now, hold on a second, this ability doesn't have a downside to plow them in the ass with, can't have that, let's add B downside." So you end up with A*B = Y, with Y being a middle finger at the Warrior class.

Now before I get overly negative, it's not all bad, there are some nice talents near the top of the trees for PvP, I'm talking of course about Sudden Death, Blade Storm, and Heroic Fury. Heroic Fury especially is my BFF, it's like the beautiful rose in a pile of shit, an immoblize break and intercept refresh with no downside, how freshing. Sudden Death as of this post has been nerfed on the PTR and given a rage cap, I actually recommended giving Sudden Death a Rage cap on execute in beta, BUT I ALSO SAID INCREASE THE FUCKING PROC RATE WHEN YOU DO THAT. So Arms Warriors just took a nice PvP and PvE hit to one of their primary damage dealing talents and didn't get shit in return, now you have a 9% chance to proc a 30 rage execute. *Sigh* Bladestorm is "nice" as well, but it falls victim to it's own success, you're totally immune to CC, but if you start getting nuked while you have this baby up and running you're fucked unless you have to use a cancel aura macro to stop spinning and throw up that spell reflection. On top of that you're just a spinning little top, which means that abilities that knock-back or pull send you flying all over the place, Boomkin can push you back, Shaman can do that little AE knock-back and push you back, Death Knights can grip you from your target, you know for an ability that says "You cannot be stopped" there are certainly alot of fuckin ways to stop it from being effective.

I've bitched on and on for a long time here, and I still have more to bitch about and plan to update this further. Mainly to talk about my Death Knight, and what I've actually experienced in Battlegrounds/Arena. Stay tunned.